[For ReShade - Added by Alakelele] Techniques=DPX@DPX.fx,HDR@FakeHDR.fx,Technicolor@Technicolor.fx,NeoBloom@NeoBloom.fx,TrackingRays@TrackingRays.fx,HexLensFlare@HexLensFlare.fx,SMAA@SMAA.fx
TechniqueSorting=DPX@DPX.fx,HDR@FakeHDR.fx,Technicolor@Technicolor.fx,NeoBloom@NeoBloom.fx,TrackingRays@TrackingRays.fx,HexLensFlare@HexLensFlare.fx,SMAA@SMAA.fx,FXAA@FXAA.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioSuite@AspectRatioSuite.fx,BilateralComic@BilateralComic.fx,Checkerboard@Checkerboard.fx,CMAA_2@CMAA_2.fx,ColorLab@ColorLab.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DepthAlpha@DepthAlpha.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,Halftone@Halftone.fx,Layer@Layer.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,NormalMap@NormalMap.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,RetroFog@RetroFog.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,Sketch@Sketch.fx,Technicolor2@Technicolor2.fx,Tonemap@Tonemap.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx
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